POV-Ray : Newsgroups : povray.newusers : POv code from movray : Re: POv code from movray Server Time
29 Jul 2024 16:31:46 EDT (-0400)
  Re: POv code from movray  
From: Stephen
Date: 22 Mar 2006 08:15:00
Message: <web.44214cb59a014eb9b1b469160@news.povray.org>
"StephenS" <sshonfield(at)ottawa(dot)net> wrote:
> ...
> > That sounds like a good technique I must steal it.
> For most(all?) changes to the camera statement, the OpenGL preview in Moray
> will not match the rendered picture.



>I regularly use this technique to
> include three orthographic cameras in a scene. I then selectively export one
> at a time to render, renaming each picture so it doesn't get overwritten
> with the next render. This can give me a top/side/front combination of
> pictures.

I wish Lutz had included different camera types in the last upgrade. I
suppose that he is too busy, trying to catch u[p on lost sleep, to do
anything just now.

Stephen


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