> Hello,
>
> I post a new liquid animation. It's a cup of wood falling in a tank of
> water.
>
> I introduced the handling of particules in suspension in the water. It's the
> first results that I have. You can see that there is a problem with the
> object speed at the end of the simulation that doesn't decrease (probably
> because I only take into account for the normal efforts between the water
> and the object).
>
> I made a quick rendering (no photons and no radiosity).
>
> The video is xvid encoded (I don't succeed to encode it in MPEG1 with good
> enough quality and a size of 700 Ko).
>
Wow, watching the embedded granules flow turbulently with the water was very
fascinating. I'd love to see more like this. And I would favor sacrificing
radiosity and photons to have longer animations. Well done and looking
forward to your next effort :)
George
Post a reply to this message
|