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![](/i/fill.gif) |
Here is my complete code, and the command line I use is:
povray Test.ini +W1064 +H800 +ICilindros.pov
#declare mm=1.6;
#declare O11646016 =
cylinder
{
<0,-10*mm,0>, <0, 10.0*mm, 0>, 10.0*mm
texture
{
pigment
{
color <0.0, 0.0, 1.0>
}
}
}
object
{
O11646016
translate <0.0, 0.0, 5.0*mm>
rotate <0.0, 0.0, 0.0>
}
#declare O11646176 =
cylinder
{
<0, -5*mm, 0>, <0, 5.0*mm, 0>, 5.0*mm
texture
{
pigment
{
color <0.0, 1.0, 0.0>
}
}
}
object
{
O11646176
translate <0.0, 0.0, -2.5*mm>
rotate <0.0, 0.0, 0.0>
}
cylinder
{
<0, 0, 0>, <0, 50.0*mm, 0>, 0.33*mm
texture
{
pigment
{
color <1.0, 1.0, 1.0>
}
}
rotate <0,0,-90>
translate <-25*mm,25*mm,0>
}
cylinder
{
<0, 0, 0>, <0, 50.0*mm, 0>, 0.33*mm
texture
{
pigment
{
color <1.0, 1.0, 1.0>
}
}
translate <-25*mm,-25*mm,0>
rotate <0,0,90>
}
cylinder
{
<0, 0, 0>, <0, 50.0*mm, 0>, 0.33*mm
texture
{
pigment
{
color <1.0, 1.0, 1.0>
}
}
translate <-25*mm,-25*mm,0>
}
cylinder
{
<0, 0, 0>, <0, 50.0*mm, 0>, 0.33*mm
texture
{
pigment
{
color <1.0, 1.0, 1.0>
}
}
translate <25*mm,-25*mm,0>
}
camera
{
orthographic
location <0.0, 0.0, -250*mm>
translate <(100*mm)*clock,0.0, 0.0>
look_at <(100*mm)*clock, 0.0, 0.0>
}
global_settings
{
ambient_light
color <6.0, 6.0, 6.0>
}
Like you see I have the proportion of 1.33 (W/H) . Anyway, I included what
you say and change the command line, but the images still disappear from
the rendering window. I need that the bounding box (the slim cylinders)
have at least 780X780 pixels in (50mmX50mm) and that it completly appears in
each
rendering... Help Please!!!
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![](/i/fill.gif) |