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I have something like this:
camera
{
orthographic
location <0.0, 0.0, -250*mm>
translate <(100*mm)*clock,0.0, 0.0>
look_at <(100*mm)*clock, 0.0, 0.0>
}
I don't want to change the size of my objects (they have 780 X 780 px) in
the rendering but I need a big extension in the horizontal view, so they
never disappear from the screen as the camera translates and preserve
their sizes. I thought that with the keyword "angle" I would solve this,
but the object appears much bigger or much smaller when I change this item,
so I don't know if there is a way to do what I want in POVRAY.
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