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Hi, I'm trying to create a rocky surface of bauxite and I was wondering what
would be the easiest way of doing it. Should I use a bump map of noise
generated from photoshop? I don't think it will give an visual of pebbles,
but more of tiny spikes or mountains instead.
The surface should similar to what is shown here:
http://www.minerals.org.au/__data/assets/image/7314/bauxite.jpg
Obviously I don't want to go in and render each pebble individually, but is
there something that can generate a field of them automatically or give the
appearance of them?
I'm a relatively new user of povray and 3D rendering programs in general, so
any help would be appreciated.
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