Hello,
A new post of a fluid animation rendered with MegaPOV 0.7.
For the fluid simulation, when comparing with the last post, I increased the
speed impact of the object and its density (now it sink).
For the rendering, I changed the point of view and the object texture.
The video id MPEG1 encoded.
Any comment is wellcome.
Regards,
Fidos
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Attachments:
Download 'metal.mpg' (679 KB)
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