Stefan Viljoen <spamnot@<removethis>polard.com> wrote:
> I have one processor, and I
> use a "segments of two" approach when dual-core rendering - one virtual
> CPU gets the "top" the other the "bottom". If one finishes before the
> other, the remaining part is again divided by two, etc.
>
Can you explain that in more detail? Sounds fascinating (and completely
unknown to me.) Thanks!
Ken
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