|
![](/i/fill.gif) |
I have experimented with a stereo image, but only for a print and not in
real time. Set the camera {look at} parameter to point to the background or
most distant object, then render two scenes, one with the camera displaced
to the left, then to the right, keeping {look at} fixed. The aim is to get
the closest object to the camera to move about 6 mm (1/4 inch) between the
two 6x4 inch prints, while the furthest object stays in place. A smaller
separation of the images gives a weaker stereo effect, while separating
them further makes viewing difficult. As to how to do it in VR, I pass...
F38
Post a reply to this message
|
![](/i/fill.gif) |