POV-Ray : Newsgroups : povray.newusers : asymmetric viewing frustum in pov-ray? stereo images? possible? : Re: asymmetric viewing frustum in pov-ray? stereo images? possible? Server Time
29 Jul 2024 10:30:38 EDT (-0400)
  Re: asymmetric viewing frustum in pov-ray? stereo images? possible?  
From: nomail
Date: 22 Feb 2006 08:35:01
Message: <web.43fc67505a048d1440d406940@news.povray.org>
"djzielin" <djz### [at] dukeedu> wrote:
> Hello, I need to create stereo images for a real-time virtual reality
> project. This requires asymmetric viewing (camera is not in the center of
> the image plane). The easiest solution might be if I could just specify the
> world coodinates of the image plane. Has anyone had experience with this?

Check out <http://www.povray.org/documentation/view/3.6.1/246/> in the
documentation. You need to set the up, right and direction vectors
accordingly. Note that POV-Ray may issue a warning when those are not
perpendicular.


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