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Hi to all, I'm doing an exporter from blender to pov but I found a problem
in the texture area that I havent been able to put my finger on.
This is a pov rendering
http://i10.photobucket.com/albums/a116/RCRuiz/Temporal/PovHair.jpg
where :
#declare tex_MAMaterial_Sub1 = texture {pigment { gradient x
color_map{[0.000000 color rgb <0.113905,0.066455,0.000000,0.0>][0.426667
color rgb <0.388934,0.207464,0.000000,0.0>][0.893333 color rgb
<0.725624,0.563291,0.177640,0.0>][1.000000 color rgb
<1.000000,0.853262,0.322402,0.0>]} scale < 1.0,1.0,1.0> translate <
0.000000,0.000000,0.000000>} finish { diffuse 0.800000 specular 1.758810
ambient 0.10000000149 roughness 1/511 } }
and this is a blender render
http://i10.photobucket.com/albums/a116/RCRuiz/Temporal/BlenderHair.jpg
When I export it create a mesh2 with uvm per hair (a lot of info)
as you can see the brightness is very diferent, Where is my error?
Thank you
Un Saludo
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