POV-Ray : Newsgroups : povray.general : Help with scene aesthetics with regards to glass like objects : Re: Help with scene aesthetics with regards to glass like objects Server Time
1 Aug 2024 06:24:24 EDT (-0400)
  Re: Help with scene aesthetics with regards to glass like objects  
From: Florian Siegmund
Date: 15 Feb 2006 02:35:01
Message: <web.43f2d8c354208563a671bd170@news.povray.org>
"Michael Goldshteyn" <mgo### [at] comcastnet> wrote:
> I created a scene with some glass like superellipsoids. The scene has
> radiosity and a high max_trace_level. What I am finding is that it looks
> very unrealistic with unsmooth transitions in the reflections in the glass
> columns. Even with anti-aliasing on, the transitions aren't smooth at all
> and it looks very computer generated and not very real. Can anyone help me
> with ideas on how to make this scene look better and more realistic?
>
> Thanks
>
> -------

One more (and probably better) solution:
Add conserve_energy to the finish blocks; the result looks much better and
more realistic.


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