Orchid XP v2 <voi### [at] dev null> wrote:
> God knows how you'd fix this, but... it looks too regular and not
> turbulent enough. (In particular, the caustics look wrong. Looks like
> they should ripple more.)
>
> But other than that, a pretty nice simulation!
By the way? Are those actually air bubbles trapped under the wooden block?
Awesome! :)
What were the render stats for your simulation and render?
George
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