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Florian Brucker <tor### [at] torfboldcom> wrote:
> I guess you'll find it in the sources, though creating a short test
> scene should be faster:
Indeed. I've just tried a quickie, but the results are a little
inconclusive.
A basic trefoil knot with 25,000 meshes
Parse: 0.75mins
Peak mem: 46,912,657 bytes
Two of the above, 50,000 meshes
Parse: 4.5mins
Peak mem: 132,811,445 bytes
Three of the above, 75,000 meshes
Parse: 12.5mins
Peak mem: 172,211,521 bytes
The parse times are probably jumping because the memory runs out (128MB),
but the overall memory usage is a bit of a mystery. I shall experiment
further.
Bill
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