> Ok. At first look, I wasn't sure what should be ice. I did immediality
> see what should be fire. Candlelight is darned hard thing to raytrace
> realisticly - my first public try goes here:
> http://www.irtc.org/ftp/pub/stills/2003-02-28/calcu.jpg
>
> IIRC, it took me twothree weeks to create that candlelight and I
> rendered it for 44 hours (something like half an hour with simple
> light_source in the place of the flame...) with ~1,7GHz AMD Athlon
> (XP2100+).
If you're interested, I have a macro I made a couple years ago for a candle
flame as in the attached image.
-tgq
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