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"Roman Reiner" <lim### [at] gmxde> wrote:
> "RCRuiz" <ram### [at] hotmailcom> wrote:
> > I try to emulate lava, but the mapping on the texture is not good wend the
> > fluid move, is like it have some global mapping , how can i fix this? and
> > How can I improve this texture?
>
> What objects are you using to visualise the lava? blobs? try this:
> 1) apply one texture to every sphere instead of one texture for the whole
> blob
> 2) apply the texture to the spheres and translate them afterwards. that way
> the texture moves with the spheres
>
> Hope that helps
> Regards Roman
Nope, I'n not using blobs , I make the Fluid Simulation in blender and
exported to Pov, so the object is a mesh, but every frame is a diferent
mesh, I will try with blobs if I do not have any other choice
Thanks for the reply
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