POV-Ray : Newsgroups : povray.binaries.images : Racing cars (52 k) : Re: Racing cars (52 k) Server Time
4 Nov 2024 20:12:17 EST (-0500)
  Re: Racing cars (52 k)  
From: Scott
Date: 26 Jan 2006 06:40:00
Message: <web.43d8b41dd24895a6b7e60c10@news.povray.org>
Stefan Viljoen <spamnot@<removethis>polard.com> wrote:
> helge_h spake:
>
> > This is an image I'm going to turn into a water-colour/drawing type of
> > image, so I haven't made a lot of detail or textures. It was quick and
> > great fun to make.
> >
> > Thanks for watching.
> >
> > H
>
> You say you didn't give lots of attention to the detail or textures, but the
> road sure looks realistic - the closeup part of it to the camera. Looks
> almost exactly like the real thing at high speed - how did you do it?

It does look good, and presumably that effect is because the camera is
moving at high speed to keep the image of the car sharp.  But if this is
the case, the other parts of the track should be blurred too, like those
hemispherical markers...


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.