|
|
Hellow, I am new to povray and have a question on an apparent lighnting
problem.
I too the phot_met_glass example and added a translate <10, 10, 10> to all
objects inclusing light and camera. This had an unexpected effect of
dramatically altering the bluish highlights in the rendered scene. I then
created another file with the translations still in there but set to:
translate <0, 0, 0> and the bluish hightlights came back. This leads me to
believe there may be a default light source which I am not moving when I
add the translations. Anyone know wha is going on?
Post a reply to this message
|
|