POV-Ray : Newsgroups : povray.general : slope pattern bug? : Re: slope pattern bug? Server Time
1 Aug 2024 08:21:36 EDT (-0400)
  Re: slope pattern bug?  
From: Trevor G Quayle
Date: 18 Jan 2006 08:35:00
Message: <web.43ce43dce7742b916c4803960@news.povray.org>
>
> Yes, I agree, that does work beautifully. That's exactly the way I finally
> textured my object. But what I as *hoping* was that I could "restrict" the
> full color_map colors to only a portion of the object...based on the
> object's normals (using a sphere as a simple example.) Alas, no.



>
> Your tip about the <0,-1,0> mistake in the docs has me scratching my
> head...I thought I fairly well understood it as written! Egads, time to go
> back over the docs once again....
>

I didn't mean this was an actual mistake in the docs.  The docs makes sense
if you remember that they are using <0,-1,0>.  If you assume (as I did the
first time I went through) that "up" is <0,1,0>, then the docs seem wrong.
Hope I didn't confuse you any more than necessary...



-tgq


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