POV-Ray : Newsgroups : povray.general : reflection on surfaces with big bump_size : reflection on surfaces with big bump_size Server Time
1 Aug 2024 08:23:46 EDT (-0400)
  reflection on surfaces with big bump_size  
From: zuegs
Date: 15 Jan 2006 06:30:00
Message: <web.43ca31da7b18765d8d381ce00@news.povray.org>
Following plane with bozo normals looks good as long bump_size is low (less
than 5). When I set bozo to high value as 50 then reflection should come
very blurry and should look similar to radiosity-effect. But in POV-Ray,
reflection on high bump_sized normals looks more shinny than blurry...
WHY?

Thanks for reply... best regards, zuegs

my scene:
camera {
  location <0, 2, -10>
  look_at 0
}
plane { y, 0
  finish { reflection 1.0 ambient 0.0 diffuse 0.0 specular 0.0 }
  normal { bozo 50 scale 0.001 }
}
box { <-1, 0, -1>, <1, 5, 1>
  pigment { color rgb <1, 1, 0> }
  finish { ambient 1.0 diffuse 0.0 specular 0.0 reflection 0.0 }
}


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