OK, I have a sky texture made in Pov-Ray (bozo clouds, etc.) that works fine
on a standard sky_sphere. I'm just wondering if I can light the scene using
radiosity from it.
I can't figure out how to "bump up" the radiosity of it with a sky_sphere.
That's really all there is to it.
The radiosity bit from the Pov-Ray tutorial seems to show blue light from a
sky, so maybe there's something really simple here that I'm just too
thick-headed to see. Maybe I just need to stare at the docs longer. :-P
William
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