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You might want to use scattering media. emission media is not being
influenced by any lightsources. neither is absorbing media. But with
scattering media you should get your desired effect. I would recommend
looking up section 2.3.6.3.3 (tutorial) or section 3.6.2.1.3 (reference) in
the docs.
Hope this helpes
Regards Roman
"Neil Fraser" <pov### [at] neil fraser name NOSPAM> wrote:
> box {
> <50, 50, 0>, <-50, -50, -50>
> texture { pigment { color rgbf <1,1,1, 1> } }
> hollow
> interior {
> media {
> emission 0.01
> }
> }
> }
>
> Any suggestions would be appreciated. Thank you.
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