Christoph Hormann <chr### [at] gmxde> wrote:
>
> That's right (although it wasn't the question whether to keep the patch
> but whether to reintegrate it). A reflection blur patch with adaptive
> sampling would be very welcome though.
>
> Concerning photons-only light sources - you can accomplish this by
> shooting the photons in a first pass (with only 1 pixel size output) and
> using load_file in the actual render without the light sources.
>
> Christoph
>
Yes, yesterday I've used the trick of the avaraged textures but I don't like
very much the results. In any case I will try to improve it in some way...
Anyway if the reflection blur features could be reintegrated... Perhaps I
should have to study the phisics of this phenomenon and propose something!
In fact I have started my ray-tracing study since DKB-Trace when I was a
student and then for a lot of years I didn't have any more time for it. Now
it is the moment to start again perhaps also collaborating!
Thanks for the photons trick!
GP
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