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Warp <war### [at] tagpovrayorg> wrote:
> GP70 <pap### [at] liberoit> wrote:
> > My only concerning is about the decision of removing the
> > "reflection_blur" feature from this release (see rev. 0.7) which, for me,
> > could add more realism to reflective surfaces.
>
> Blurred reflections (and refractions) can already be used in the
> official POV-Ray (since quite long time, actually), and in fact they
> can be used in a more versatile and diverse ways. That might be one
> reason why they didn't bother keeping the reflection_blur hack in
> megapov.
> Granted, the trick to do it is a bit more complex, but at least
> it is possible. See:
>
> http://tag.povray.org/povQandT/languageQandT.html#blurredreflection
>
> --
> - Warp
Thank you very much, I will try to use this trick!
GP
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