POV-Ray : Newsgroups : povray.newusers : Seeing it closer : Re: Seeing it closer Server Time
29 Jul 2024 12:28:04 EDT (-0400)
  Re: Seeing it closer  
From: Roman Reiner
Date: 31 Dec 2005 08:20:00
Message: <web.43b68482bab7a38736af16e70@news.povray.org>
either you reduce the camera angle
camera { location  <7, 25, -10> look_at   <5, 3, 0> angle 15 }
(then you will see that your object is not centered)
or you reduce the distance of the camera
camera { location  .5*<7, 25, -10> look_at   <5, 3, 0> }
(and will then see that your object doesn't look right anymore)

First method recommended with
look_at <5, 7.5, 0>

Regards Roman



"Oleguer Vilella" <ole### [at] infonegociocom> wrote:
> Hi all,
>
> I've done this some tima ago and I want this object bigger. Instead of
> multiply all by 2 or by any number, how can I use the camera the see it
> closer?
>
> The code is de following :
> ======================================
> camera {
> location  <7, 25, -10> look_at   <5, 3, 0> }
>
> light_source { <-100, 200, -100> color rgb 1 }
> background { White }
> #declare Direction = vnormalize( <5, 3, 0> - <7, 25, -10> );
>

> global_settings { max_trace_level 20 }

>

> merge{
> sphere { <0, 0, 0>, 1
> translate -0.5*x
> }
> sphere { <0, 0, 0>, 0.5
> translate 0.5*x
> scale <1.2, 0, 0>
> pigment { rgbf <0.9, 0.9, 0.9, 0.95> }
> interior_texture { pigment { gradient -x
> pigment_map { [0.01 rgbf <0, 1, 0, .95>]
> [0.01 rgbf <0, 1, 0, 0.6>]
> [0.65 rgbf <0.97, 0.99, 0.98, 0.6>]
> [0.65 rgbf <0.97, 0.99, 0.98, 0.6>]}
> scale 2
> }
> }}
> pigment { rgbf <0.97, 0.99, 0.98, 0.6> } // Part de dins.
> rotate <0, 0, 0>
> scale 1.2 //Scala del merge.
> clipped_by { plane { y, 0.01 } translate <0, 0, 0> }
> hollow on // Per buidar-lo.
> interior_texture { pigment { rgbf <.9, .9, .9, 0.8> } } //Part de fora.
> translate <5.5, 8, 0> + Direction // Part traduir l'objecte sencer.
> rotate <0, 0, 0> + Direction
> }
> //Actin patch
> torus { 0.5, 0.32
> pigment { color Red }
> scale 0.9
> translate <17, 40, 0> + Direction*150
> }
>
> torus { 0.5, 0.32
> pigment { color Red }
> scale 0.9
> translate <16, 42, 0> + Direction*150
> }
>
> torus { 0.5, 0.32
> pigment { color Red }
> scale 0.9
> translate <15, 44, 0> + Direction*150
> }
>
> torus { 0.5, 0.32
> pigment { color Red }
> scale 0.9
> translate <17, 37, 0> + Direction*150
> }
>
> torus { 0.5, 0.32
> pigment { color Red }
> scale 0.9
> translate <16, 34, 0> + Direction*150
> }
>
> torus { 0.5, 0.32
> pigment { color Red }
> scale 0.9
> translate <14.5, 32.3, 0> + Direction*150
> }
>
> torus { 0.5, 0.32
> pigment { color Red }
> scale 0.9
> translate <9, 31, 0> + Direction*150
> }
> ======================================
>
> Thanks in advance,
> Oleguer


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