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I've made a text object, with a nice translucent "ice" texture. I'd like to
"paint" the top of the letters white (only the top SURFACES), as a base
color for tracing on some snow objects. Maybe I'm forgetting something
basic, but I can't figure out how to do that. Some kind of image_map
configuration? Procedural texture? Or do I need to use uv-mapping? If
uv-mapping, can I do it completely within the POV SDL, or do I need an
external app like UV MAPPER? Though I've been reading up on the subject,
assume that I don't know very much about how to use the uv-mapping process
within POV itself.
Thanks in advance for any help!
Ken
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