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I'm testing a scene with Christmas lights, and to get the effect of the
lights I thought turning up the ambient values sufficiently high would work
(with radiosity). The only problem I run into is that four of the six
colors of lights I use turn white when the ambient value is raised. Two of
them are function perfectly however.
The scene file is rather large, so here is a link:
http://www.geocities.com/iancrofoot/treeLit.txt
Putting lightsources in all the bulbs would be HUGE pain, so this is the
only method I can think of. If there is a better method, or at least a fix
to my problem, I would be pleased.
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