I guess both the radiosity setting "brightness" and the textures' "diffuse"
property were too high considering the HDR image I used for the sky_sphere.
Here's a corrected version:
http://www.zippyvideos.com/7700612652721126/bonbon_ii/*frangocomnata
http://img432.imageshack.us/img432/5027/bonboniiblack6py.gif
http://img432.imageshack.us/img432/3807/bonboniiwhite2ft.gif
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