POV-Ray : Newsgroups : povray.general : Lens simulation -> texture ? : Re: Lens simulation -> texture ? Server Time
1 Aug 2024 08:22:52 EDT (-0400)
  Re: Lens simulation -> texture ?  
From: PM 2Ring
Date: 9 Dec 2005 08:10:01
Message: <web.439981fbc818c7d5e47fda940@news.povray.org>
Alain <ele### [at] netscapenet> wrote:
> Simon Dyer nous apporta ses lumieres en ce 2005-12-05 06:03:
> > I'm trying to simulate a lens as a texture in plastic, similar to the effect
> > of a lenticular or fresnel lens.

> My first bet would be to use the onion pattern as my normal. You may need to scale
it down some.

I don't think normals are physically accurate enough for this job, Alain.
And the basic onion pattern won't give the proper surface gradients anyway.


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