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I changed and fixed a few things!
#declare SP = 0.005;//sample spacing
#declare HEMI = 0.5;//percent of hemisphere from the top down
#declare ANGLE = 210;
#declare MULT = 0.003;//Light multiplier
#declare THRES = 0.50;//image intensity threshold
#declare SSAMP = 30;//Subsamples for spacing average
#declare RAD = 100;//radius of light dome
#declare AREA = no;//use area lights or not
#declare AS = 5;//size of area light
#declare LV = no; //lights are visible
#declare PIMAGE = function {pigment{image_map {hdr "Timage.hdr"}}}//grab
image
#declare X = 0;
#while(X < 1)
#declare Y = HEMI;
#while(Y < 1)
#local S = seed(10);
#local CNT = 0;
#local COL = PIMAGE(X,Y,0);
#while (CNT < SSAMP)
#local COL = (COL + PIMAGE(X+(rand(S)*SP),Y+(rand(S)*(SP)),0))/2;
#local CNT = CNT + 1;
#end
#if(COL.gray > THRES)
light_source{x*RAD color (COL*MULT)
#if(LV) looks_like{sphere{x*RAD,2 pigment{color COL}}} #end
#if(AREA) area_light <AS, 0, 0> <0, 0, AS> 3, 3 adaptive 1
jitter circular orient #end
rotate z*(Y*180-90)
rotate y*((1-X)*360+ANGLE)
translate y*0.1
}
#end
#declare Y = Y + SP*2;
#end
#declare X = X + SP;
#end
The image is the results of the changes compared to the last.
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