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"Philippe" <phs### [at] club-internet fr> wrote:
> Hi,
>
> I'm trying to make a kind of helix around a sphere, using sphere_sweep.
> Run it, and you'll see some extra "filaments" that I can't explain.
>
> Any idea ?
Hi!
Can be self shading. In the making of the sweep the individual spheres cast
shadows on each other. That's at least what I understood.
Adjusting the tolerance value in the sweep does not help here.
Just as Mike said:
b_spline instead of linear_spline.
That's everything to change.
At least in povray3.6 on winXP.
Funny, that Y.Tanabe doesn't have these artefacts with MegaPov.
Yours,
Bu.
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