I've recently been playing around with my rounded prisms macros. As well as
regular polygon rounded prisms, I can now also do irregular polygons and
polyominoes. Here are a few examples. I'll post some SDL when it's fit for
human consumption. :)
The polyomino tesselations were found by a C program I wrote years ago on
the Amiga. I can post it (source & Linux binary) as well, if anyone wants
it.
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