POV-Ray : Newsgroups : povray.binaries.images : Hyper-Celtic : Hyper-Celtic Server Time
5 Nov 2024 04:26:37 EST (-0500)
  Hyper-Celtic  
From: Lonnie
Date: 3 Nov 2005 14:20:00
Message: <web.436a6285f2e50c11d5d3b08c0@news.povray.org>
First in a series of woven splines.  This started out as am attempt to do
Celtic knotwork with sphere sweeps.  I got a little side-tracked but
learned a lot in the process.  For one, I don't need a spline editor per-se
as much as a Spline Description language.  I did the spline nodes with
LOGO, outputting the location of the turtle at every stop to a file.  This
was then read into POV arrays, which were used to build the b-splines.
While it works LOGO is not the latest thing for building new user
interfaces. Python perhaps?


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