POV-Ray : Newsgroups : povray.binaries.images : Ringworld re-re-revisited : Re: Ringworld re-re-revisited Server Time
4 May 2024 06:29:28 EDT (-0400)
  Re: Ringworld re-re-revisited  
From: Bill Pragnell
Date: 31 Oct 2005 05:40:01
Message: <web.4365f439ca18a3ea731f01d10@news.povray.org>
Whoops, did it again. Posted something interesting on a Friday, didn't touch
the net until Monday and missed it all. :)

I suspected it would be something like that as long ago as 2000, when I
originally built a Ringworld. I never noticed these particular artifacts
because I never put the camera close to the ground - I was 2000 miles above
the ring, looking along the rim mountains. I had a lot of difficulty with
the textures and object positions that I couldn't blame on stupidity, and
ended up just making do.

David Buck <dav### [at] simberoncom> wrote:
> I can provide an unofficial Windows executable to anyone who wants to
> try it.
That'd be brilliant - I've been making Fist-Of-God mountain this weekend and
the clouds are definitely too high up! I was going to compensate by making
the mountain 20x bigger, but it would be subtly wrong.

By email or weblink? Either's good for me.

I'm kind of surprised that nobody's ever noticed this issue before...

Bill


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