John VanSickle <evi### [at] hotmailcom> wrote:
> Paragraph 3.2.1.4.3. of Da Rulez:>> "For a 4D vector use .x, .y, .z, and .t to extract each float component.">> Regards,> John
Paragraph 0.0.0.0.1 of Da Rulez:
"Read the question before answering" ;-)
Just kidding
Roman