POV-Ray : Newsgroups : povray.binaries.animations : Liquid animation 13 : Liquid animation 13 Server Time
5 Jul 2024 09:46:02 EDT (-0400)
  Liquid animation 13  
From: fidos
Date: 26 Oct 2005 11:10:01
Message: <web.435f9c3aa722099eef5a82360@news.povray.org>
Hello,

I post a new liquid animation. It's again a ball falling in a tank of water.
The sphere is a little bit less dense then in the previous post.

On the simulation side, I added the handling of the rotation during the
simulation. I also changed the fluid -> object interaction : in the
previous simulations, only a force perpendicular to the surface was applied
on the object (proportional the the fluid pressure), resulting in no
rotation change in the case of a sphere. Now, I add a tangential force
proportional to the speed difference between the object and the water.

For the rendering, the object is no more an isosurface but a mesh. It makes
the object more regular than in the previous post. Moreover, I applied a
wood texture on it in order to visualize the sphere rotation.

Comments are welcome.

The video is MPEG1 encoded.

Regards,
Fidos.


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Attachments:
Download 'ball_wood.mpg' (611 KB)

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