POV-Ray : Newsgroups : povray.unofficial.patches : Can't get Moray working with MegaPOV : Re: Can't get Moray working with MegaPOV Server Time
15 May 2024 21:19:42 EDT (-0400)
  Re: Can't get Moray working with MegaPOV  
From: Derek
Date: 20 Oct 2005 15:50:00
Message: <web.4357f40df7e4984cac7a027c0@news.povray.org>
Alright well I just tried again and managed to get a sphere to render with T
Solid Colour as the texture (for some reason Moray loads this automatically
into the list of textures in every new file).  I also tried a sphere, cube,
and torus all at the same time (after the programs crashed again), and got
them all to render together.  Here are the catches though:
1.  Even though that scene rendered, if I tried to render that same scene
without changing a single thing, just clicking the render button again, the
programs crashed.
2.  If I tried using my own texture, even if just a basic solid green with
no finish or anything, crash.  If fact, if I used any colour other than the
T Solid Colour...

I had to save the mdl file that rendered sucessfully in order to get it to
render, since Moray won't allow a scene to be rendered without saving, so
it's weird that the same saved file will then crash the programs when
nothing has been altered.

When you suggested posting this in the Moray forums, did you mean on this
support community?  I have not come across any Moray forums elsewhere.

Thanks again,
Derek.


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.