POV-Ray : Newsgroups : povray.binaries.images : Cars : Re: Cars Server Time
5 Nov 2024 06:19:03 EST (-0500)
  Re: Cars  
From: s day
Date: 18 Oct 2005 11:20:00
Message: <web.43551274db3e2e6956175c480@news.povray.org>
"scott" <sco### [at] spamcom> wrote:
> Recently I've been working on converting the 3D models in my current
> favourite game to POV format.  The files are stored in some binary format
> that is quite complex, and the textures are in .dds format.  Anyway, I've
> been writing some C++ code to write out a POV file.  As you can see the
> geometry is done, but I'm still working on getting the textures converted
> automatically.
>
> This model has ~10k triangles.

That looks great and what a cool way to get hold of some decent models. (Not
sure about the copyright law though ;-)

Can't wait to see a POV render of this with full textures etc..

Sean


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