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Warp <war### [at] tag povray org> wrote:
> Probably gamma issues.
> Do you have a assumed_gamma setting in your scene? If yes, comment it out.
> If no, then try something like 1.0 or 2.2. Or something.
You're good, Warp. :)
No, I don't have assumed_gamma. I added it, with a value of 1.0, and things
are better, but not perfect. I ended up lowering the image_map's ambient
value to some screwy value (0.57) to compensate. Not sure why this is.
My original image has no specific assumed_gamma value, either. Naively, I
would think if I have identical assumed_gamma values in my original and my
're-rendered' scene, shouldn't I get the same color from each pixel?
Were I to add an assumed_gamma of 1.0 to my original image, I would not
expect any improvement, since originally both renders lacked any
assumed_gamma setting.
- How
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