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> Sweet! Whenever I try to do something like that (pat a
> function into a rough sphere), I get discontinuities: the
> edge of the sphere.
#declare Cracko = function {
pigment { crackle turbulence 0.1
color_map { [0 color rgb 1]
[1 color rgb 0] } } }
isosurface { function { Cracko(x*2,y*2,z*2).gray-(1-(x*x+y*y+z*z)/3) }
max_gradient 5
contained_by { box { -3, 3 } }
pigment { color White }
finish { ambient 0 } }
> And they render too slow. ;)
Oh yes. Especially with radiosity. These each took about an hour and a half
to render on a 1.2GHz iBook. Although perhaps I shouldn't have been playing
music on it at the same time(!).
B
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