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I completed the glass.
You can use this image and source Povray Gallery if you want.
And Glass model :
#declare mat_glass = material {
texture {
pigment { color rgbf <0.93,0.93,0.93,0.95>}
finish{
ambient 0.1
diffuse 0.1
specular 1
phong 0.81
phong_size 402
roughness 0.001
conserve_energy
reflection {
,0.9
fresnel on
}
}
}
//---------------Lathe--------------------------------------
lathe {
cubic_spline
20
<0,0>,
<0.073887985297733,6.23747327756394E-02>,
<0.627004310642843,6.23747327756394E-02>,
<0.779993932546813,-8.23586194927017E-03>,
<0.897678257088323,-8.23586194927017E-03>,
<0.956520419359083,0.25066965204206>,
<0.921215121996633,0.309511814312819>,
<0.991825716721533,0.36835397658357>,
<1.33101770035712,3.5487689500358>,
<1.29158880844252,3.54974665737033>,
<0.939247961385333,0.391031279695079>,
<0.837378195128103,0.32007520412901>,
<0.883942270502783,0.23489936314837>,
<0.845035009706373,0.17961009780611>,
<0.591588904428843,0.20632358981595>,
<0.472095699999583,0.22280541111654>,
<0.323759308294303,0.22692586644169>,
<0.150700184638147,0.21456450046625>,
<0.010604703583161,0.18160085786507>,
<0.010604703583161,0.18160085786507>
material { mat_glass scale 1 }
translate <0,0,0>
}
Best Regards.
Hasan CELIK
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Attachments:
Download 'glass3.jpg' (442 KB)
Preview of image 'glass3.jpg'
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