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Hello,
Using a version of Rhinoceros(version 3), 8 or 10 cylinders were modeled,
and exported as a POV smooth triangular surfaces.
I am exeriencing following error:
Slab Building Error: cannot use non-perpendicular camera vectors with vista
buffer.
Below I have listed part of the POV file. Any comment or suggestions would
be welcome.
Thanks.
Sunny
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// POV-Ray file generated from Rhinoceros.
camera {
orthographic
location <38.3093, -13.2998, -27.5553>
//look_at <39.0715, -13.6047, 1.5526>
right <705.231, -3.82438e-017, -18.4671>
up <0.145038, 529.076, 5.53877>
direction <0.0261755, -0.0104718, 0.999603>
/*
// to get an image that's the same as the viewport in Rhino,
// uncomment this section and render with command line options (alt+c):
// +w403 +h264
right <806.729, -4.37479e-017, -21.1249>
up <0.145038, 529.076, 5.53877>
direction <0.0261755, -0.0104718, 0.999603>
*/
}
background { color rgb <0.627451, 0.627451, 0.627451> }
global_settings { ambient_light color rgb <0, 0, 0> }
// Light 01
light_source {
<52.2088, 106.532, -0.247745>
color rgb <1, 1, 1>
}
// Object1
#declare Object1Material = material {
texture {
pigment { color rgbf <0.0352941, 0.0352941, 0.0352941, 0> }
finish { ambient 1 diffuse 1 }
}
-----deleted ---
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