Is there a way to modulate the transmittance of an object that also has an
image_map containing alpha values?
I have tried using the
transmit all <some_transmittance_value>
image map modifier but I get very bizarre results when the transmittance
value is greater than about 0.5 -- almost as if colors are wrapping around
to complementary colors (that is what should be red shows cyan).
To explain a little about what I'm attemping to do, I am using image_mapped
planes to essentially do volume rendering. I would like to be able to fade
in the volume object by manipulating its overall transmittance.
Can I make this work or is this just a stupid idea?
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