Mike Raiford wrote:
> Bump up nearest_count and count. (Tim was certainly right), also turn
> always_sample back on.
I tried with count 500. There are 3 lines remaining. I will try higher
parameter values, and will also try with different light types.
> There *could* be a problem with coincident surfaces (I have seen very
> strange lighting artifacts with them)
What do you mean?
What makes me wonder is that the lines are strictly horizontal related to
the *image*. They does not seem to relate to anything in the scene...
Btw, can it be antialiasing-related problem? I am using depth 3 with default
threshold (0.3).
Andrey
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