POV-Ray : Newsgroups : povray.general : Too many nested refracting objects? : Re: Too many nested refracting objects? Server Time
1 Aug 2024 14:35:16 EDT (-0400)
  Re: Too many nested refracting objects?  
From: zachrahan
Date: 14 Sep 2005 13:25:00
Message: <web.43285c5bcb2d8a1356c1c4d00@news.povray.org>
Daniel Hulme <pho### [at] isticorg> wrote:
> Get the POV-Ray sources, open source/frame.h, grep for the line
> #define MAX_CONTAINING_OBJECTS 100
> change it to whatever you feel like and recompile. Don't set it too
> high, though, as it will make POV-Ray use quite a bit more memory, and
> run slightly slower.


Thanks for the information.

If I might ask, does setting MAX_CONTAINING_OBJECTS too high decrease speed
and increase memory use in the general case, or *only* when POV-Ray is
attempting to render something with a lot of refracting objects?

Thanks again,

Zach


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