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Daniel Hulme <pho### [at] istic org> wrote:
> Get the POV-Ray sources, open source/frame.h, grep for the line
> #define MAX_CONTAINING_OBJECTS 100
> change it to whatever you feel like and recompile. Don't set it too
> high, though, as it will make POV-Ray use quite a bit more memory, and
> run slightly slower.
Thanks for the information.
If I might ask, does setting MAX_CONTAINING_OBJECTS too high decrease speed
and increase memory use in the general case, or *only* when POV-Ray is
attempting to render something with a lot of refracting objects?
Thanks again,
Zach
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