POV-Ray : Newsgroups : povray.general : Getting interior lighting accurate : Re: Getting interior lighting accurate Server Time
1 Aug 2024 14:29:46 EDT (-0400)
  Re: Getting interior lighting accurate  
From: PM 2Ring
Date: 5 Sep 2005 10:45:01
Message: <web.431c58d18db2751fd43d28a00@news.povray.org>
Rick Measham <rickm*at%isite.net.au> wrote:
> PM 2Ring wrote:
> > Have a look at Jaime Vives Piqueres' LightSys package :
> > http://www.ignorancia.org/lightsys.php
> >
> > It contains a macro by Philippe Debar which builds a sky 'dome' that's
> > perfect for this. Otherwise, create a sky with a fairly high ambient value.
>
> Excellent, thanks for that. I've seen people mention lightsys before,
> but not knowing what it did, I didn't know how useful it is :)
> I'll have a look at implementing it later today.

You should be able to copy & paste what you need from demo_outdoor1.pov, or
maybe from demo_indoor1.pov, but it's definitely worth going through the
whole LightSys package to see what it does & how it does it. It can be a
bit overwhelming at first, though.

> > P.S. How's that brush coming along? I want to steal it for a scene. :)
>
> I never got back around to it too much .. the handle is now an SOR which
> makes it look nicer ..
> http://rick.measham.id.au/article.php?story=onebrush

Thanks for that, Rick. I think you should render a larger image for your Web
page... preferably with the inscription engraving turned on. :)


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