FYI, this produced pretty much what I am looking for, although it
predictably shoots my rendering time through the roof. No complaints here
though! I'm going to fiddle with it some more and then I'll upload some
results. While poking around I somewhat sheepishly discovered this:
http://tag.povray.org/povQandT/languageQandT.html#blurredreflection
Which describes more or less what I want; should have read this before
pestering you guys =)
Thanks for your help!
-Brook
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