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"nomail" <nomail@nomail> wrote:
> What are your radiosity settings?
Here the parts of scene:
#version 3.6;
#declare Radiosity=on;
#declare Lamps=off;
#include "kitchen_tex.inc"
global_settings {
assumed_gamma 1.0
#if (Radiosity)
radiosity {
pretrace_start 0.1
pretrace_end 0.01
count 10
nearest_count 5
error_bound 1.8
recursion_limit 3
low_error_factor .5
gray_threshold 1.0
minimum_reuse 0.01
brightness 2.5
adc_bailout 0.01/2
always_sample off
max_sample 1.0
}
#end
}
#default {
texture {
pigment {rgb 1}
#if (Radiosity)
finish {
ambient 0.0
diffuse 0.6
specular 0.3
}
#else
finish {
ambient 0.1
diffuse 0.6
specular 0.3
}
#end
}
}
....
#declare Kamera = camera {
right x*image_width/image_height
location <0,0,0>
angle 90
look_at <1,-0.1,0>
rotate ( A0+PicNum*da)*y
translate <PX,PY,PZ>
}
....
sky_sphere {
pigment {
gradient y
color_map {
[0.0 rgb <0.0,0.2,0.5>]
[0.7 rgb <1,1,1>]
}
}
}
#declare Sun = light_source {
<100,50,10>
color rgb 1
// light_source { ...
// put this inside a light_source to make it parallel
parallel
point_at <0, 1, 0>
}
....
#include "kitchen_obj.inc"
// light_source { Licht }
Sun
union {
object { draussen }
object { parkett }
object { Boden }
object { Decke }
object { Wand }
object { Tueren }
object { Fenster }
object { Fliesenband }
object { Unterschraenke }
object { Oberschraenke }
object { Bodenblende }
object { Arbeitsplatte }
object { Tisch }
object { Spuele }
object { Eherd }
object { Lampe1 }
object { Lampe2 }
}
camera { Kamera }
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