POV-Ray : Newsgroups : povray.general : Warping a complex object : Re: Warping a complex object Server Time
1 Aug 2024 14:34:19 EDT (-0400)
  Re: Warping a complex object  
From: Tor Olav Kristensen
Date: 25 Aug 2005 21:45:00
Message: <web.430e72ffd27510d752d573c20@news.povray.org>
"Tor Olav Kristensen" <tor### [at] REMOVETHISgmailcom> wrote:
....
> So if you have a point with these coordinates:
>
> <x0, y0, z0>
>
> - then at time t0 its new coordinates will be:
>
> <x_fn(x0, y0, z0, t0), y_fn(x0, y0, z0, t0), z_fn(x0, y0, z0, t0)>
....

I should have mentioned that at time t1 the coordinates for that point will
be:

<x_fn(x0, y0, z0, t1), y_fn(x0, y0, z0, t1), z_fn(x0, y0, z0, t1)>


And that another point with these coordinates:

<x1, y1, z1>

- at time t0 will have these coordinates:

<x_fn(x1, y1, z1, t0), y_fn(x1, y1, z1, t0), z_fn(x1, y1, z1, t0)>

(I see now that it would probably have been better if I had denoted time
values as tA, tB, tC and so on.)

--
Tor Olav
http://subcube.com


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