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Mike Kost <con### [at] povraytashcorpnet> wrote:
> Hey all,
>
> I've been goofing around with .df3 files and stumbled onto a neat effect. To
> create the attached image, I included a tree (generic one from POV-Tree)
> and used the trace() function to probe the surface of the tree and output
> intersection coordinates to the command line. A python script processed the
> intersection points into a .df3 file. In a second .pov file, I included the
> .df3 as the density in a media section to create the ghost tree on the
> right while the original tree is on the left.
>
> Mike K
> --
> http://povray.tashcorp.net
Super-Cool effect! I am doing something rather similiar to generate clouds
with .df3 (the media in my last "Armillary" post uses a .df3.) I wish
there was a way to generate binary files directly from POV - maybe there is
and I have just missed it. What I need is POV's excellent random number
generators. Right now I have to output the random stream to an ascii file,
read that file into my BASIC program, and then write out the .df3. A file
made of a cube of 1000^3 two byte integers is big enough, but in comma
separated ascii it's immense! I can't use the BASIC random generator
because I get those nasty plateaus.
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