Hi all..
I've spend some time porting 3.5c and the MPI patch for windows platform
using MinGW wich means it runs without any special runtimes on an win32
platform,
and now i have managed to do distributed rendering using MPI on 8 Windows
2000 servers with good performance.
Very soon i will post a link to a page with a beginning tutorial and the
binaries.
See my entry at povbench..
http://haveland.com/povbench/showsubmission.php?bm=benchmark&id=439
Cheers..
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